Hidden Surface Removal

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Table of Contents

Hidden Surface Removal

Overview of Hidden Surface Removal

Rendering Pipeline

Graphics Spaces

Graphics Spaces (Cont.)

Graphics Spaces (Cont.)

PPT Slide

Characterization of HSR Techniques

Object Space Algorithms (Eye Space)

List Priority Algorithms

Image Space Algorithms

Other Algorithms

Coherence

Coherence Types (Cont.)

HSR Taxonomy

Ray Tracing Introduction

General Algorithm Outline

Ray Tracing Issues

Z-buffer Techniques

The General Algorithm:

Z-buffer

Scanline Z-buffer

Scanline Z-buffer Algorithm

Analysis of HSR Techniques

Scanline Z-buffer:

Conclusions

Author: David S. Ebert

Email: ebert@umbc.edu

Home Page: http://umbc.edu/~ebert