// File: box2a.h // // Class declaration for the Box class // #ifndef _box2a_h #define _box2a_h typedef enum {front, back, left, right, up, down} direction ; class Box { public: Box() ; // default constructor Box(float, float, float) ; // alternate constructor void identify() ; // prints out vital stats float volume() ; // volume of the box void grow() ; // double box dimensions void shrink() ; // halve box dimensions void turn() ; // turn around x axis void spin() ; // spin around y axis void rotate() ; // rotate around z axis // report orientation of box inline direction orientation() { return top ; } private: float length ; // box length float height ; // box height float width ; // box width direction top ; // pointing which way? } ; #endif