// File: vt100.cpp // // Display Game of Life using VT100 // escape sequences to clear the screen. // #include #include using namespace std ; #include "LifeBoard.h" // #include "beacon.h" // #include "glider.h" #include "gosper.h" int main() { char temp[50] ; LifeBoard B(rows, cols, b) ; B.run(500,50) ; cout << "Done!!\n" ; cout << "\n\nOriginal:\n" ; B.setPattern(rows,cols,b) ; B.display() ; B.batchRun(500) ; cout << "\n\nAfter 500 iterations:\n" ; B.display() ; return 0 ; }