/* File: inch1.c Draw an inch worm, inching across the screen */ #include #include int main() { printf("\033[2J"); // clear screen printf("\033[H"); // go home printf("_/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf("_____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _/\\_\n") ; usleep(350000) ; printf("\033[2J"); // clear screen printf("\033[H"); // go home printf(" _____\n") ; usleep(350000) ; return 0 ; }