UMBC CMSC 313 -- Sequential Instructions, Part II Previous | Next


Sequential Instructions, Part II

Addition and subtraction are easy. Multiplication and division are a little more complex, because the possibilities of special cases are greater.

Multiplication

Let's count digits! 99 has two digits. 99 times 99 is 9801. Two digits times two digits will equal four digits. Or at least that is the worst case. 8 bits (255 or FF16) time 255 equals 65025, or FF0116 or 16 bits. To make a general rule about the worst case, n bits times n bits equals 2n bits.

In assembly language, both arguments have to be the same size, even when multipling or dividing. Also, when planning, we must consider the worst case as the only case, because the best case will work within the worst case.

So we multiple 8 bits time 8 bits or 16 bits times 16 bits or 32 bits times 32 bits. In assembly language that is the size of the containers. We do not care about the value, just does it fit in the container. When we put a one into a 32 bit container then we are choosing to do a 32 bit multiple. The rule for multiplication is that when multiplying two n-bit containers, the size of the answer 2n.

Multiplication is truly a shortcut for addition, while division is a shortcut for subtraction. Four times three is equal to four plus four plus four. Division is 1) twelve minus four 2) eight minus four and 3) four minus four. Forunately, the hardware designers now let us do it with a single instruction.

However, it is still a little more complex than before. First of all, it takes longer. There is also the problem with the size of numbers (even more so than addition and subtraction!) 99 times 99 is 9801. A byte times a byte can result in a word! Multiplying two n-digit numbers will probably result in a 2n-digit number. Division goes the other direction, but is even more difficult because we have to keep track of the remainder. Then comes the wrinkle of signs!

So when you multiply two sixteen bit numbers, expect the answer to require more bits! The 80x86 CPU requires special registers for this:

 

Operand SizeMulti-
plicand
Multiplier Product
BYTE AL Reg or MemoryAX
WORD AX Reg or Memory
Reg, immed
Reg, Reg, immed
AX (low) and DX (high)
DWORD EAX Reg or memory
Reg, immed
Reg, Reg, immed
EAX (low) and EDX (high)

Where did this come from???? Well, it starts only with the 386 and works in the 16- or 32-bit mode on signed values only. It is a messy attempt to enhance things. Because of the nature of this mess, it is better not to use it (my opinion!)

Division is similar (except that it does not allow a constant!):

Operand Size Dividend Divisor Quotient Remainder
BYTE AX Reg or Memory AL AH
WORD AX and DX Reg or Memory AX DX

You can not use a constant operand with (sometimes )multiplication or (always) division. Use the mov instruction to put a constant into the appropriate register when needed.

Did I mention something about the sign? There are different instructions based on whether or not it is a signed or unsigned operation. That leads us to the following:

Instruction Description
mul unsigned multiplication
div unsigned division
imul signed multiplication
idiv signed division

Yes, but....

OK, lets put it together:

To do integer division with signed variables (word-sized)of miles driven, divided by number of gallons of gas used, we use C:

	short	miles;
	short	gallons;
	short	mpg;

	mpg = miles / gallons;
Assembly language requires the programmer to do the dirty work!
	mov  ax, word [miles]
	cwd             	;ax is assumed
	idiv word [gallons]	;ax is assumed
	mov  [mpg], ax

To find out how many weeks and days are in a period of days, we could use unsigned bytes and we have two math operations to perform, unsigned division and modulus!

	weeks = nrDays / 7;
	days  = nrDays % 7;
Interestingly, we only have to do division here, because the remainder is always calculated at the same time, so we just have to save it:
	mov al, [nrDays]
	sub ah, ah      ;don't sign extend because that 
	                ;  could change the value, just 
                        ;  clear out the high part!
	mov bl, 7
	div bl          ;can't use a constant here!
	mov [weeks], al
	mov [days], ah  ;the remainder is the portion 
                        ;  of a week

Now an example of multiplication.

;
; One more example, this time with multiplication of a unsigned number
;
	mov	ax, 24	; there are 24 hours in a day
	mov	bx, 7	; How many hours in a week?
	mul	bx	; Calculate the answer
	push	eax
	push	string3
	call	printf

Let's see it all

Very Important Reminders


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©2004, Gary L. Burt