// File: ScriptedCar.h // // Do not alter this file. #ifndef SCRIPTEDCAR_H #define SCRIPTEDCAR_H #include #include "Car.h" using namespace std ; class ScriptedCar : public Car { public: // Constructors ScriptedCar() ; ScriptedCar(unsigned int row, unsigned int col, char label, unsigned int fuel, string script) ; virtual void MakeMove() ; virtual void ZoomLeft() ; virtual void ZoomRight() ; virtual void ZoomUp() ; virtual void ZoomDown() ; protected: unsigned int move ; string m_script ; } ; #endif