STL algorithms

The C++ STL contains several standard generic algorithms which can be used to process the elements of a container. Such standard services such as sorting, searching, copying and modifying are provided. To use the STL aglorithms, #include the header file <algorithm>.

Modifying algorithms

The two basic algorithms used to modify the elements of a container are for_each( ) and transform( ). They're similar, but differ slightly in their behaviors.

for_each( ) takes a range of elements in the container as specified by a pair of iterators and a function that might modify its argument. It passes each element in the range to the function.

void square( int &n ) // pass by reference { n = n * n; } void print( int n) { cout << n << endl; } list<int> myList; // or any other container // put some elements in the list // put some elements in the list myList.push_front( 42 ); myList.push_front( 4 ); myList.push_front( 2 ); myList.push_back( 99 ); myList.push_back( 17 ); // square each int for_each( myList.begin(), myList.end(), square ); // print them out for_each( myList.begin(), myList.end(), print );

transform( ) takes a range of elements in the container as specified by a pair of iterators, an iterator which is the destination of the transformation and a function that returns a modified version of its argument.

int square( int n ) // by value { return n * n; } vector<int> v1(15); vector<int> v2(15); // put some elements into v1 v1.push_back( 12 ); v1.push_back( 43 ); v1.push_back( 77 ); // use transform( ) to put the squares of v1's elements // into v2. Note that v2 must have sufficient capacity transform( v1.begin(), v1.end(), v2.begin(), square); // or use transform( ) in place of for_each by specifying // the destination to be the same as the source transform( v1.begin(), v1.end(), v1.begin(), square);

Two relatively simple to use modifying algorithms are fill( ), replace( ), both which have variations not shown here.

fill( ) is used to replace each element with a given value. Here's a short test program with the output it produces.

#include <iostream> #include <vector> #include <string> #include <algorithm> using namespace std; int main ( ) { vector< string > vString; // store some strings into vString vString.push_back( "steve" ); vString.push_back( "mary" ); vString.push_back( "john" ); vString.push_back( "sue" ); vString.push_back( "bob" ); vString.push_back( "steve" ); vector<string>::const_iterator position; cout << "Initial vString\n"; for (position = vString.begin(); position != vString.end(); ++position) cout << *position << endl; cout << endl; // change vString[1] & vString[2] to "tommy" fill( vString.begin() + 1, vString.begin() + 3, "tommy"); cout << "After changing vString[1] and vString[2] to \"tommy\" \n"; for (position = vString.begin(); position != vString.end(); ++position) cout << *position << endl; cout << endl; // change "steve" to "bill" everywhere in the vector replace( vString.begin(), vString.end(), string("steve"), string("bill")); cout << "After replacing \"steve\" with \"bill\" \n"; for (position = vString.begin(); position != vString.end(); ++position) cout << *position << endl; return 0; } Initial vString steve mary john sue bob steve After changing vString[1] and vString[2] to "tommy" steve tommy tommy sue bob steve After replacing "steve" with "bill" bill tommy tommy sue bob bill

Sorting

The STL supports several sorting algorithms. The simplest is sort( ) which uses the quicksort algorithm. Note that sort( ) requires random access to the container, so is not usable on all STL containers. vector<int> v1; // put some elements into v1 // sort the elements sort( v1.begin(), v1.end());


Last Modified: Monday, 28-Aug-2006 10:16:07 EDT