/* draw_postscript.c for run6.c */ #include "run6.h" /********************************************************************** * draw_postscript: Creates a PostScript printable file for Vector mode **********************************************************************/ void draw_postscript(scene_td scene, long *poly_size, xyzw_td **face_ptr, long num_polys) { /* loop counters and temporary variables */ int debug=0; int j, n, v1; float x,y,z,w; float x_old, y_old, x_new, y_new; float scale = 300.0; /* different from fill scale */ float thick = 0.5; for (j=0; j1) printf("draw_postscript %d,%d x=%g, y=%g z=%g w=%g \n", j, v1, x, y, z, w); if (n == 0) { x_old = scale*(x+1.0); y_old = scale*(y+1.0); } else { x_new = scale*(x+1.0); y_new = scale*(y+1.0); draw_post2(x_old, y_old, x_new, y_new, thick); x_old = x_new; y_old = y_new; } } } } /* end draw_postscript */