Visualization Project

A major component of this course will be the execution of a term project. Potential project types include the design and demonstration of a new visualization, a case study involving the visualization of actual data for a specific purpose, the construction of an interactive tool for a novel type of data exploration, or evaluation of an existing tool or technique. Projects will have a client who influences project goals and requirements. Students may choose a project from a list of suggested projects or propose one of their own ideas (with associated client). Student-proposed topics must be discussed with the instructor before next class and should generally be open to the participation of other students.

Projects will generally be done by teams of a few students. Projects will naturally be expected to require an effort proportional to the number of team members. All members of a project team will receive the same grade on the project, except in extraordinary circumstances. It is also possible to do an independent project, but team projects allow for a grander scope and are encouraged.

There are a variety of visualization packages and tools available for use on your projects. In general, packages have different strengths and weaknesses, as well as special purpose functionality in some. Selection of a package (or the decision to use none) is at the discretion of the team, though the course instructor is available for consultation on package selection. Assignment 1 will give teams a change to investigate these options. A few projects will be best suited for implementation directly on a graphics library such as OpenGL, rather than as part of a package.

Dr. desJardins' course page for CMSC 601: Research Skills for Computer Scientists contains many resources useful for various phases of this project (look under the schedule link). Tamara Munzner's page on writing InfoVis papers is also a great resource.

Phases

Projects will be structured as a sequence of phases. Completion of one phase is not required for initiation of the next. In many cases, it will benefit you to be working on multiple phases at the same time. For instance, you might be working on the implementation of an initial prototype concurrently with searching and reviewing the relevant literature. Unless otherwise indicated (by the word "individual"), deliverables are one per team.

Client Interview

Will be begun in class on Sept. 7. Individual followup reflection will be due Dec. 12.

Proposal

Describe your plans to meet these requirements in a proposal of approximately 1-2 pages. Your proposal should describe: Individual reflections are also due on the proposal.

Annotated Bibliography and Revised Proposal

Revise your proposal in response to instructor suggestions. Review the literature describing other approaches to problems similar to yours, as well as research on which you will base your approach. Describe how the approach taken in related work is similar to and different from yours. Include complete references for all papers cited. Your annotated bibliography will become the basis for part of your final paper. Correct spelling and grammar count, so check them before you hand anything in. Additional information about writing annotated bibliographies can be found at http://www.cs.umbc.edu/courses/graduate/CMSC601/Spring09/bib-guidelines.pdf.

Alpha Release

Your initial implementation goal is to produce any visualization of your data. Your representation and interaction techniques will not be nearly as refined as you plan to make them, but you should be able to read in a data set and produce an image showing some representation of the quantities of interest. Submit an image (URL is fine) and short description (about a page) of what the image shows and how it was produced. Give a five minute presentation to class about your project topic, your alpha image, and progress so far.

Beta Release

By beta release, your project should be a complete prototype with all of the functionality that you have proposed. Your beta release should be accompanied by a short description of bugs you plan to fix and enhancements you plan to make. The third phase of the development effort will center on refinements of your prototype. Schedule a demo and meeting with your client and the course instructor in order to present your beta release and discuss a revision plan. Individual reflections are also due on the beta release.

Presentation

Prepare and present a 20 minute presentation of your project. Your presentation should be professional enough to give at a technical conference (e.g. organized approach, prepared slides, a short demo or video if appropriate). Invite your client to your presentation and/or schedule a private demo. Dress appropriately for a technical conference. Be prepared to answer questions.

Final Release

Refine and enhance your prototype into a final release. You should attempt to respond to all requests of your client and the course instructor. Your final release should include: Individual reflections are also due on the whole project.

Paper

Write an eight page technical paper describing your project in the style of an IEEE Visualization Technical Paper (other formats may be acceptable with pre-approval). Sections you should plan to include are: abstract, introduction, related work (adapt your literature review for this), implementation, results, future directions, and references. Your paper should include figures and images as appropriate. A complete draft of your paper, including figures and images, must be submitted by the draft deadline. Your draft should be a complete paper that is as strong and polished as you can make it. Aim for something that you believe is ready for submission to a conference or journal. The course instructor and three fellow students will serve as reviewer for these papers and make suggestions as to how they might be improved. You may submit earlier, not necessarily complete, drafts of your paper if you would like feedback earlier in the writing process. Correct spelling and grammar count in all submitted work, so check them before you hand anything in.

Deadlines

Each phase of the project has a due date. In this way, as in others, this project mimics work in the real world. Phases may be turned in up to one week after the due date with a 20% grade penalty. Phases will not be accepted more than a week late.
Phase Due Date
Client Interview Sept. 7, Dec. 12
Proposal Sept. 21
Annotated Bibliography Oct. 5
Alpha Release Oct. 12
Beta Release Nov. 9
Paper Draft Nov. 30
Presentation Dec. 12
Final Release Dec. 12
Paper Dec. 12

Contributions to Grade

Each phase of the project will make an individual contribution to your grade. If a phase is missed, that portion of the grade will be a zero. You should consider this a compelling reason to start your project early and work steadily throughout the semester, rather than making a grand push at the end of the semester.
Phase Percent of Final Grade
Client Interview 5
Proposal 5
Annotated Bibliography 10
Alpha Release 5
Beta Release 5
Presentation 5
Final Release 10
Paper 15
Total for Project 60