| 7.3Dtform |
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3D Cartesian Coordinate Systems
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3D Cartesian Coordinate Systems
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3D Cartesian Coordinate Systems
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3D Cartesian Coordinate Systems
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Translation2D Translation
3D Translation
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Translation2D Translation
3D Translation
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Scaling2D Scaling
3D Scaling
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Scaling2D Scaling
3D Scaling
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Scale with respect to Fixed Point
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Scale with respect to Fixed Point
Translate fixed point to origin |
Scale with respect to Fixed Point
Scale |
Scale with respect to Fixed Point
Translate fixed point back |
Positive Rotation about the Coordinate Axis
Z-axis |
Positive Rotation about the Coordinate Axis
X-axis |
Positive Rotation about the Coordinate Axis
Y-axis |
Rotation about Z-Axis
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Rotation about Z-Axis
x' = x cos [theta] - y sin [theta] |
Rotation about Z-Axis
x' = x cos [theta] - y sin [theta] |
Rotation About Z Axis
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Rotation About Z Axis
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Rotation About X Axis
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Rotation About X Axis
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Rotation About Y Axis
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Rotation About Y Axis
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Rotation about an Axis that is parallel to X Axis
Original position of Object |
Rotation about an Axis that is parallel to X Axis
Translate rotation axis onto x axis |
Rotation about an Axis that is parallel to X Axis
Rotate object through angle u |
Rotation about an Axis that is parallel to X Axis
Translate rotation axis to original position |
Rotation About Arbitrary Axis
P |
Rotation About Arbitrary Axis
T |
Rotation About Arbitrary Axis
R1 |
Rotation About Arbitrary Axis
R1 |
Rotation About Arbitrary Axis
R1-1 |
Rotation About Arbitrary Axis
T-1 |
Rotation Axis Specification1. Point and 2 rotation angles
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Rotation Axis Specification2. 2 points
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Rotation Axis Specification2. 2 points
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Rotation Axis Specification2. 2 points
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Rotating Rotation Axis onto Coordinate Axis(1) Rotate about x-axis into xz plane
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Rotating Rotation Axis onto Coordinate Axis(1) Rotate about x-axis into xz plane
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Rotating Rotation Axis onto Coordinate Axis(1) Rotate about x-axis into xz plane
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Rotating Rotation Axis onto Coordinate Axis(2) Rotate about y onto z axis
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Rotating Rotation Axis onto Coordinate Axis(1) Rotate about x-axis into xz plane(2) Rotate about y onto z axis
- composite rotation R1 = Ry([beta]) Rx([alpha]) |
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