Fall 2014 office hours:
1:00-3:00 Monday
(full
calendar)
Research
My research interests are interactive 3D computer graphics, programmable shading, graphics hardware, surface appearance modeling, or almost any other combination of those words.
Major accomplishments:
Research Thumbnails (in random order)
Classes
For more information on UMBC's programs on Games, Animation
and Interactive Media (including game development track
requirements), see the GAIM
page.
- Undergraduate and graduate independent study opportunities
available, contact me for details.
- CMSC 435/634: Introduction to Computer Graphics
Fall 2014, Spring 2014,
Fall 2012,
Fall 2011,
Spring 2008,
Fall 2006,
Fall 2004,
Spring 2004,
Fall 2002
- CMSC 611: Advanced Computer Architecture
Fall 2014, Fall 2012, Fall 2010, Fall 2008, Spring 2006, Fall 2003
- CMSC 491/691: Computer Graphics for Games
Spring 2014,
Spring 2012,
Fall 2007,
491E/691E Spring 2004
- CMSC 411: Computer Architecture
Fall 2013,
Spring 2012
- CMSC 493 / ART 488: Game Development Project
Spring 2013,
Spring 2011,
Spring 2009
- CMSC 491/635: Advanced Computer Graphics
Spring 2011,
Spring 2009,
Spring 2008,
Spring 2007,
Fall 2005,
Spring 2003
- CMSC 491G/691G:
Real-Time Shading
Spring 2005
Publications
Other Stuff
- GAIM blog
- Notes on using CVS on AFS for electronic classwork submission