//  File: record3.h
//

#ifndef _record3_h
#define _record3_h

class Record {

public:
   char *str ;                          // Data member

   Record() ;                           // Constructors
   Record(char *) ;

   Record(Record &) ;                   // copy constructor
   Record& operator=(const Record&) ;   // overload assignment

   ~Record() ;                          // Destructor

   void copy(Record&) ;
   void id() ;                          // dump the contents
} ;




#endif
